1. The Ranger is a Wilderness Hunter and Tracker
Rangers are at home in the uncharted wilds, whether those wilds be darkling forests, mountain badlands, or sunless deeps.
In their guise as trackers, rangers are both stealthy and alert. They’re able to track a falcon on a cloudy day and find useful herbs. They are wary of potential trails, or ambushes.
In their guise as hunters, rangers can choose to focus on an individual quarry, whereupon their hunter’s instincts kick in, allowing them to strike with enhanced lethal force.
2. The Ranger is a Warrior
Rangers wear light armor appropriate for stalking prey, and are adept with martial weapons. Having learned many hard lessons in the wild, rangers are tougher than other people, and better able to withstand hurts. Many rangers focus on a particular combat style, traditionally two weapon fighting or archery, and do so via an appropriate theme.
3. The Ranger is a Protector
Rangers revere nature, and are often called to protect individual trees or creatures, groves or packs, or fey creatures. However, rangers can protect creatures who are out of place in the wilderness, serving not only as a guide, but also as a personal defender against threats both natural and unnatural.
4. Rangers are Friends With Wild Creatures
Natural beasts are generally well disposed toward rangers and vice versa, as reflected in a ranger’s natural ability to befriend animals. Rangers have the option to form a deeper bond with a given animal by gaining its trust and loyalty, allowing it to aid the ranger as a scout, informant, or provide some other useful service. With each new animal a ranger bonds with, the ranger’s understanding and appreciation of the natural world grows.
5. Additional Notes
A ranger who wants to be really good at two-weapon fighting or archery does so by choosing the themes suggested for the ranger (tempest or archer). And a ranger who wants a companion animal that’s a competent combat ally chooses the beastmaster theme.