Friday, June 10, 2011

Anti-Vaxers and Grief Predators

I've long wondered how, in the face of overwhelming evidence to the contrary, anti-vaccination nonsense continues to hang on with such tenacity.

Then I read this account of a woman's experience attending an anti-vaccination convention, and I figured it out:

Like many wrong ideas that live long past their expiration date, someone's making a buck promulgating the disproved idea that vaccinations are harmful.

And anti-vaccination conventions are example number one. (Books written and speaker fees received by prominent anti-vaxers are example two.) Anti-vax conventions and people associated with them benefit financially when parents are misinformed. And who better to target than people who're hurting and looking for answers, such as the parents of autistic children? Just like psychics and mediums who take money from grieving wives, husbands, and parents of recently lost loved-ones, those pushing the idea that vaccination equals autism are grief predators. They're cashing in on parents who buy their books, buy their alt-meds, and attend their conventions and talks.

One Skeptic's Experience at an anti-vax convention:

Wednesday, June 8, 2011

Necropolis of the Sword

Sword of the Gods includes a scene where the characters Demascus and Chant (and Riltana) discover a portal to a mysterious destination. Demascus knows his enemy Kalkan has recently fled through the portal.

When Chant and Demascus decide to follow Kalkan, they find a strange new place—the lost necropolis of Khalusk.

The backdrop article I've written provides an excerpt from the novel, some background history, context, and a bit of game mechanics for Khalusk. You can use the information to inspire a few D&D game encounters, or use it as the basis of a longer adventure set in one of the lost places of the Forgotten Realms® setting.