Saturday, January 1, 2005

Design Credits / Bibliography

Cypher System, Numenera, and The Strange
Cypher System Bestiary, MCG 2024 (a new take on a monstrous manual)
Rust and Redemption, MCG 2024 (post-apocalyptic "white book")
The Weird, MCG 2023 (thousands of ideas for any game) [UK Games Expo 2024 Best Accessory, Origins 2024 Nominee]
Planar Character Options CS, MCG 2023 (CS planar spells, subclasses, items, and more!)
"A Disturbance at Bridge House," MCG 2023 (new adventure & pregens added to FREE CS Rules Primer)
Path of the Planebreaker CS, MCG 2023 (CS planar sourcebook)
10 Years of Adventure, MCG 2022 (adventure compilation)
The Origin, MCG 2022 (Cypher System setting: conspiracy-horror meets superheroes!)
First Responders, MCG 2022 (Cypher System book on real-world disasters and heroes)
Break the Horizon, MCG 2022 (Numenera book on travel and vehicles)
Claim the Sky, MCG 2021 (Superheroes genre book)
Ptolus: City by the Spire, MCG 2020 (for CS and 5E)
Edge of the Sun, MCG 2021 (Numenera sourcebook of stellar importance)
Liminal Shore, MCG 2020 (Numenera sourcebook)
Voices of the Datasphere, MCG 2020 (Numenera sourcebook)
The Stars Are Fire, MCG 2019 (sci-fi RPG resources, including a new setting)
Cypher System Rulebook [revised], MCG 2009
Salvage Deck,
MCG 219
Explorer's KeysMCG 2019 (10 more instant adventures)
Numenera Ninth World Bestiary 3, MCG 2019
TeratologyMCG 2019 (a "monster manual" for Invisible Sun!)
Slaves of the Machine God, (a campaign super-adventure) MCG 2019 [ENnies 2019 Nominee]
Building TomorrowMCG 2018
Numenera Discovery & Destiny, MCG 2018 [Origins 2019 Nominee] [ENnies 2019 Nominee]
Numenera Discovery & Destiny Player's Guide, MCG 2018
Jade Colossus: Ruins of the Prior Worlds, MCG 2017
Ninth World Bestiary 2, MCG 2017 (160+ new creatures)
Expanded Worlds, MCG 2017 (new genres)
Into The Outside, MCG 2017 (Numenera alternate dimensions) +Review
Numenera Character Options 2, MCG 2016
Gods of the Fall, MCG 2016 [ENnies 2017 Nominee]
Into The Deep, MCG 2016 (Numenera in the sea)
Encyclopedia of Impossible Things, MCG 2016 [ENnies 2016 Nominee]
Strange Revelations, MCG 2015 (10 Instant Adventures)
Into The Night, MCG 2015 (Numenera in spaaaaace!)
Worlds Numberless And Strange, MCG, 2015
Cypher System Rulebook, MCG, 2015
In Translation: The Strange Character Options, MCG, 2015
Ninth World Guidebook (Numenera), MCG 2015
The Strange Bestiary, MCG, 2014 [Origins 2015 Nominee] [ENnies 2015 Nominee]
The Dark Spiral, MCG, 2014 (96 p campaign-style adventure for The Strange)
THE STRANGE[ENnies 2015 Winner (Setting, Best Game, Art)] [Golden Geek Nominee] [Origins 2015 Nominee] (lead design)
THE STRANGE player's guide, MCG, 2014 (co-designer)
Numenera Ninth World Bestiary, MCG, 2013 (co-designer)  [ENnies 2014 Winner]
Read the blogs introducing The Strange, when possibility became reality!

5E (under the Open Game License)
Path of the Planebreaker, MCG 2022 (5E planar sourcebook)
Planar Character Options, MCG 2023 (5E planar spells, subclasses, items, and more!)
Planar BestiaryMCG 2022 (5E planar monsters!)
City of AdventureMCG 2022 (bundles "Doctrine of Ghul" with 2 more Ptolus adventures written by Sean K. Reynolds and Monte Cook)
Doctrine of Ghul, MCG 2021 (5E—and Cypher System!—adventure for Ptolus)
Where the Machines Wait, MCG 2021 (5E science-fantasy mega-adventure)
Beasts of Flesh and Steel, MCG 2020 (science-fantasy creatures for your 5E game)
Beneath the Monolith, MCG 2020 (the world of Numenera translated to 5E)
Arcana of the Ancients, MCG, 2020 (with Hills of Crooked Sleep adventure module)

DUNGEONS & DRAGONS (D&D 5th Edition)
Player's Handbook, Wizards of the Coast 2014 [ENnies 2015 Winner]
Monster Manual, Wizards of the Coast, 2014 [ENnies 2015 Winner]
Dungeon Master's Guide, Wizards of the Coast, 2014 [ENnies 2015 Winner]
Ghosts of Dragonspear Castle, Wizards of the Coast, 2013
Read my 5E D&D Design Blogs from the summer when everything seemed possible!

Video Games
Bard's Tale IV, InExile Entertainment, 2018 (level design, "The Specter's Crypt")

Cypher System PDF-only Adventures and Supplements
Like A Boss - A Book of Boss Encounters, (charity collaboration), Samurai Sheepdog, 2023
The Room With No Door, (Cypher Play Numenera Season 19-1), MCG 2019
Glimmer Burst: Locations MCG 2019 (supporting Liminal Shores)
Glimmer Burst: Cyphers, MCG 2019 (supporting Liminal Shores)
Building Amber Keep (Cypher Play Numenera Season 18-2), MCG 2018 [ENnies 2019 Nominee]
Dread ExpectationsMCG 2018 (previously exclusive superhero adventure now widely available)
The Hum, MCG 2108 (previously exclusive adventure now available for all)
Words of Power, Cypher Play Season 2017-3 for Cypher System (fantasy genre)
The Cawdor Complex, MCG 2017 (adventure)
Way of the Dinosaur, MCG 2017 (converting Predation to Numenera & The Strange)
In Alternate Dimensions, MCG 2017 Numenera supplement
Exploring Numenera: Strand, MCG 2017 Numenera supplement
The Thief, The Clave, and the Ultimatum, MCG 2016 Numenera adventure
After The Nightfall, MCG 2016 (tier 2 adventure for Gods of the Fall)
Gods BeyondMCG 2016 (converting Gods of the Fall to Numenera & The Strange)
Thirst, Cypher Play Season 0 for Numenera, MCG 2016
Cults, Factions, and Syndicates MCG 2016 (weird organizations)
Extreme CyphersMCG 2016 (super-powerful cyphers, yo)
Dread Expectations, Cypher System "superheroes" adventure for Asset Team, MCG 2015
Impossible Vehicles, MCG 2015 (Cypher System sweet rides)
Alternate Origins, MCG 2015 (Cypher System racial descriptors)
Mastodon, MCG 2015 (adventure for The Strange that premiered at Gen Con 2015)
The Estate Dossiers (The Strange), MCG 2015
Swordbreakers: An Elite Organization of The StrangeMCG 2014
The Hum, MCG 2014 (adventure for The Strange)
Eschatology Code MCG, 2014 (adventure for The Strange that premiered at Gen Con 2014)
When Worlds Collide: Converting Numenera & The Strange MCG 2014
Artifacts & Oddities 1, MCG, 2013 (co-designer)
Cypher Collection 1, MCG, 2013 (co-designer)

Novels 
Myth of the Maker, Angry Robot Books, April 2017 [Audiobook]
Spinner of LiesWizards of the Coast, 2012  [Audiobook]
Sword of the Gods, Wizards of the Coast, 2011  [Audiobook]
Key of Stars, Wizards of the Coast, 2010  [Audiobook]
City of Torment, Wizards of the Coast, 2009  [Audiobook]
Plague of Spells, Wizards of the Coast, 2008  [Audiobook]
Stardeep, Wizards of the Coast, 2007  [Audiobook]
Darkvision, Wizards of the Coast, 2006  [Audiobook]
Lady of Poison, Wizards of the Coast, 2004  [Audiobook]
Oath of Nerull, Wizards of the Coast, 2002 (My turn to be T. H. Lain)  [Audiobook]

Short Stories

"Rune or Reconciliation," The Well RPG, Shoeless Pete Games 2021
"All Tomorrow's Songs," Building Tomorrow, MCG 2018
"When The Night Stole Her," Beyond The Ninth World, MCG, 2016
"Breath of God," a story set in the Gods of the Fall universe, MCG, 2016
"Perfect Toy For A Nine Year Old," Tomorrow's Cthulhu, Broken Eye Books, 2015
"The Fixer," Tales of The Strange, MCG, 2014
"Recursion," Tales of The Strange, MCG, 2014
"Four Winds," The Paradox Room, MCG, 2013
"Wandering Stones", Realms of The Dead, Wizards of the Coast, 2010
"Black Arrow", Realms of War, Wizards of the Coast, 2008
"Not all that Tempts", Dragon's Return, Malhavoc Press, 2005
"Hollows of the Heart", Children of the Rune, Malhavoc Press, 2004

Shadow of the Demon Lord
A Year Without Rain, Schwalb Entertainment 2015 (Demon Lord starting adventure)

Apocalyptic RPG
Gamma World Role Playing Game, Wizards of the Coast, 2010 (co-designer) [ENnies 2011: Honorable Mention]

DUNGEONS & DRAGONS (D&D 4th Edition)
Dark Sun Campaign Setting, Wizards of the Coast, 2010
Dark Sun Creature Catalogue, Wizards of the Coast, 2010
Players Handbook 3, Wizards of the Coast, 2010 [ENnie award]
The Plane Below, Wizards of the Coast, 2009
E3: Prince of Undeath, Wizards of the Coast, 2009 (lead designer)
E2: Kingdom of the Ghouls, Wizards of the Coast, 2009 (lead designer)
E1: Death's Reach, Wizards of the Coast, 2009 (lead designer)
P3: Assault on Nightwyrm Spire, Wizards of the Coast, 2009 (lead)
Arcane Power, Wizards of the Coast, 2009 (design contribution)
Open Grave: Secrets of the Undead, Wizards of the Coast, 2009 (lead)
Draconomicon I: Chromatic Dragons, Wizards of the Coast, 2008 (lead)
Forgotten Realms Campaign Guide, Wizards of the Coast, 2008 (lead)
H1:Keep on the Shadowfell, Wizards of the Coast, 2008 (co-designer)
D&D 4th Ed. Monster Manual, Wizards of the Coast, 2008 (contributor)
D&D 4th Ed. Player's Handbook, Wizards of the Coast, 2008 (contributor)

DUNGEONS & DRAGONS (D&D 3rd Edition)
Elder Evils, WOTC, 2007 (design direction and creature concepts) [ENnie silver, Best Monster]
Ruins of the Wild, Wizards of the Coast, 2007
The Sinister Spire, Wizards of the Coast, 2007 (Lead Designer)
Cormyr: Tearing of the Weave, Wizards of the Coast, 2006 (Co-Designer)
Expedition to Castle Ravenloft, Wizards of the Coast, 2006 (Co-Designer)
Player's Handbook II, Wizards of the Coast, 2006 (additional design)
Complete Psionic, Wizards of the Coast, 2006 (Lead Designer)
Tomb of Horrors 3.5, Wizards of the Coast, 2005
Races of the Dragon, Wizards of the Coast, 2005 (Lead Developer)
Magic of Eberron, Wizards of the Coast, 2005 (Lead Designer)
Weapons of Legacy, Wizards of the Coast, 2005 (Lead Designer)
Dungeon Master's Guide II, Wizards of the Coast, 2005 (Lead Developer)
Sandstorm, Wizards of the Coast, 2005 (Lead Designer)
Grasp of the Emerald Claw, Wizards of the Coast, 2004
Libris Mortis: Book of the Undead, Wizards of the Coast, 2004 (Lead)
Planar Handbook, Wizards of the Coast, 2004 (Co-Designer)
Hyperconscious, Malhavoc Press, 2004
Expanded Psionics Handbook, Wizards of the Coast, 2004
Underdark, Wizards of the Coast, 2003 (Lead Designer)
Miniatures Handbook, Wizards of the Cost, 2003 (Co-Designer)
When The Sky Falls, Malhavoc Press, 2003
Mindscapes: Beasts of the Id, Malhavoc Press, 2003
Mindscapes: A Psion’s Guide, Malhavoc Press, 2003 [ENnie award]
Epic Level Handbook, Wizards of the Coast, 2002 (Co-Designer)
Call of Cthulhu, Wizards of the Coast, 2002 (Designer contributor) [ENnie award] 
Bastion of Broken Souls, Wizards of the Coast, 2002
If Thoughts Could Kill, Malhavoc Press, 2001 [ENnie award]
Enemies and Allies, Wizards of the Coast, 2001 (Co-Designer)
Heart of Nightfang Spire, Wizards of the Coast, 2001
Manual of the Planes, Wizards of the Coast, 2001 (Co-Designer) [ENnie award]
Tome and Blood, Wizards of the Coast, 2001 (Co-Designer)
Psionics Handbook, Wizards of the Coast, 2001
Sunless Citadel, Wizards of the Coast, 2000 [most played 3rd edition adventure]

DUNGEONS & DRAGONS (D&D 2nd Edition) 
Die Vecna Die!, Wizards of the Coast, 2000 (Co-Designer)
Reverse Dungeon, Wizards of the Coast, 2000 (Co-Designer)
Bastion of Faith, Wizards of the Coast, 1999
Dragotha's Lair, Wizards of the Coast, 1999 [free digital download!]
Return to White Plume Mountain, Wizards of the Coast, 1999
The Shattered Circle, Wizards of the Coast, 1999
Guide to the Ethereal Plane, Wizards of the Coast, 1998
Return to the Tomb of Horrors, Wizards of the Coast, 1998 [Origins Award]
Dungeon Builder’s Guidebook, Wizards of the Coast, 1998
Dawn of the Overmind, Wizards of the Coast, 1998
Masters of Eternal Night, Wizards of the Coast, 1998
A Darkness Gathering, Wizards of the Coast, 1998
The Illithiad, Wizards of the Coast, 1998
Sea of Blood, Wizards of the Coast, 1998
Night of the Shark, TSR, 1997
Evil Tide, TSR, 1997
College of Wizardry, TSR, 1997 (read a 2007 review here, 10 yrs later!)
Gates of Firestorm Peak, TSR, 1996 [Introduced the Far Realm to D&D]

Other Games
Magic the Gathering, Wizards of the Coast (a handful of card names and flavor text)
Betrayal at House On The Hill, Wizards of the Coast, 2005
Hecatomb, Wizards of the Coast, 2005 (Contributor)
The Killing Jar (Darkmatter), Wizards of the Coast, 2000
Diablo II: The Awakening, Wizards of the Coast, 2000 (Co-Designer)
Tangents (Alternity), Wizards of the Coast, 1999
Creatures & Monsters (Rolemaster), I.C.E., 1995 (Design Contributor)
Space Master Companion II (Spacemaster), I.C.E.1993 (Design Contributor)

Random
United States Tsunamis, National Atmospheric and Oceanic Administration, 1989 (I wrote the intro!)

MCG Articles
Break on Through to Another Plane, MCG 2022 (design diary for Path of the Planebreaker)
Our First Ten Years: The Strange, MCG 2022 (a look back at my start at MCG)
The Origin Unveiled, MCG 2022 (why you should try The Origin!)
Edge of the Sun, MCG 2019
My Love for RPGs Led Me to Numenera, MCG 2019
Numenera Crafting Made Easy, MCG 2018
Your Best Game Session Ever (seminar, GenCon video), MCG 2018
Inside The Stars Are Fire, MCG 2018
Running Your Game Like A Boss, MCG 2018
Shaking up Followers, MCG 2018
Numenera Salvaging and Crafting, MCG 2018
Arkus, Delve, and Wright—Designing New Numenera Types, MCG 2018
Broadcasting from Studio Colossus, MCG 2018
Trail of the Dream Titans: Playtesting at MCG, MCG 2017
Follow the Synthsteel Road: Followers in Numenera 2, MCG 2017
Designing for the Cypher System: Cyphers, MCG 2017
Path of Notes, MCG 2017 (Invisible Sun)
Strange Answer to Fermi's Paradox, MCG 2017
Gods of the Fall Now In Cypher System Creator Program, MCG 2016
Guests of Dragon Con, MCG 2016
Inside the Infamous Black Cube, MCG 2016
Transcending Level 10 in Gods of the Fall, MCG 2016
Bodies In Translation, MCG 2016
Welcome to the Gods of the Fall, MCG 2016
Breathing Life Into Your Encounter, MCG 2016
Beyond The Book: Static Or Evolving Recursions, MCG 2015
Strange Revelations Pairings, MCG 2015
A Glimpse Into The Outside, MCG 2015
Using The Strange Character Options for Numenera, MCG 2015
Using Numenera Character Options for The Strange, MCG 2015
Using Props in RPG Games, MCG 2015
...and many more posts (which I will link individually as time allows), MCG 2013-2015

DUNGEONS & DRAGONS (DRAGON Magazine Articles)
Strange Constellations, another warlock pact article, Dragon #403, Sept 30, 2011
D&D Adventure Format, Design and Development 2011
Consult Limb Loss Subtable, Dragon #400, 2011 (foreword)
Gamma World development, Rich and I talk Gamma World Design, Dragon #392,
Necropolis of the Sword, Dungeon #191, 2011
Sword of the Gods Design & Development, April 19th, 2011
New Damage Types, April 1st Article, 2011
Dark Sun Threats, Dungeon #187, 2011
Modrons (Creature Incarnations), Dungeon #186, 2011
"Revenge of the Marauders," Dungeon #183, 2010
Exploring Gauntlgrym, Dungeon #183, 2010
The Dreamheart: an artifact, Dungeon #182, 2010
Winning Races: Wilden, Dragon #388, 2010
Bestiary: Monsters of Mythology, Dungeon #178, 2010
Playing Shardminds, Dragon #387, 2010
Red Shoals of Dkar, Dungeon #174, 2010
Drow Insights, Dragon #382, 2009
Moon Catchers, Dragon #382, 2009
City of Aboleths, Dungeon #170, 2009
Gontal: Dominions of Nehu, A Forgotten Realms supplement, Dragon #375
Origin Stories, Dragon #371, 2009
Claws of Tyranny, Roll vs Role, Dragon #366
Wish Upon A Star, new warlock star pact options, Dragon #366
Rose Keep, a Red Wizard enclave, Dragon #366
Gontal, a new region of the Forgotten Realms, Dragon #366
Coils Below, Roll vs Role, Dragon Magazine
Alchemical Imbalance, Roll vs Role (with Chris Sims), Dragon Magazine
Cruel Shadows, Roll vs Role (with Chris Sims), Dragon Magazine
Zhent Headless Horseman, Realmslore
The Wailing Dwarf, Realmslore
Countdown To The Realms, Forgotten Realms preview article
Blood Road, Roll vs Role (with Chris Sims), Dragon Magazine
Wizards, Design and Development
Elves, Design and Development
Tomb of the Astronomer, Realmslore

DUNGEONS & DRAGONS (DRAGON Magazine Articles, pre-digital)
Psicrystal Substitutions, Dragon Issue #345
Enter the Far Realm, Dragon Issue #330 (Return to the Far Realm)
30 Greatest Adventures (contributor) Dungeon issue #116
Erudite: Scholar Thieves of Thought, Issue #319 (Expanded Psionics Preview 5)
Expanded Psionics Preview Article #4, Issue#318 (larval flayer, shadow eft)
Expanded Psionics Preview Article #3, Issue#317 (new psionic powers)
Expanded Psionics Preview Article #2, Issue#316 (New psionic feats)
Expanded Psionics Preview Article #1, Issue#314 (new race: Synad)
Oath & Order: Monks of the Oath of Nerull, Issue #299
Expand Your Mind, Issue #287 (Psionic Feats)
Vs. Vampires, Issue #286
Adventure Hooks in Campaign Corner, Issue #284
Arcanopath Monk: Calm Amid Storm, Issue #281 (Githzerai in Limbo)
Vs. Goblins, Issue #275
Sheens Revisited, Issue #270 ("Revenge of the Sheens")
Profiles: Bruce Cordell (by Stephen Kenson), Issue #268
Armed And Dangerous, Issue #259 (supporting Alternity)
Mage Vs. Machine, Issue #258 (Introduction of Sheens)
Greyhawk Adventure Seeds
Weapons of Fallout
Below the Tomb of Horrors, Issue #249 (Return to the Tomb of Horrors)
Mind Stalkers, Issue #245 (Illithid Hunters)

DUNGEONS & DRAGONS (5th Edition D&D Design Blogs)
NOTE: Apparently, my design blogs for 5E D&D got lost. No worries; I have the originals. I've created "new" posts (back-dated to original publication date) for all these, and threw them together under the handy tag 5E D&D Design Blogs. (I had to pull a couple of these off the Way Back Machine.)

The Advantage of Rolling Dice, June 20 2012
The Spy who Fireballed Me, June 15 2012
Ranger Design Goals, June 7 2012
Variations on a Monstrous Theme, May 25 2012
Paladin Design Goals, May 18 2012
Goblins Care Only About Your Axe, May 10 2012
Wizard With A License To Kill, May 4 2012
The Resilient Hero, April 25 2012
Crypt of the Ninja Queen, April 4 2012
Imagination and the Grid, April 11 2012
Complexity vs Ease of Play, March 23 2012
Iconic D&D Clerics, March 15 2012
Favorite Class, February 29 2012
A Quick Look at High Level Play, February 22 2012
What's In a (Spell) Name? February 15 2012
A Close Call With Negative Hit Points, February 8 2012
Holy AND Radiant Damage? January 18 2012

Awards and Honors
ENnie nominee 2019 for Explorer's Keys for Best Adventure
ENnie nominee 2019 for Building Amber Keep for Best Organized Play
Origins nominee 2019 for Numenera Discovery & Numenera Destiny
Origins nominee 2018 for Expanded Worlds as Best Roleplaying Supplement
ENnie award 2015 for 5E D&D corebooks for all sorts of things
ENnie award 2015 for The Strange RPG as Best Setting
ENnie award 2015 for The Strange RPG as Best Game
ENnie award 2015 for The Strange RPG as Best Art
Origins nominee 2015 for The Strange RPG as Best RPG
ENnie award 2013 for Numenera Ninth World Bestiary as Best Monster/Adversary
ENnie honorable mention 2011 for Gamma World as Best Game
ENnie award 2010 for Player's Handbook 3 (4e) as Best Supplement
ENnie award 2008 for Elder Evils as Best Monster Product
ENnie award for 2003 for Mindscapes, A Psion's Guide as Best Electronic Product
ENnie award 2002 for If Thoughts Could Kill as Best Adventure
ENnie award 2002 for Manual of the Planes as Best Rules Supplement
ENnie award 2002 for Call of Cthulhu as for Best d20 Game
Origins award 1998 for Return to the Tomb of Horrors as Best Roleplaying Adventure 

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