Friday, November 2, 2007

Stardeep Published


Hey, guess what? My novel Stardeep is published and now available! You may recall I published stardeep.net to promote the book and to provide additional resources, including:

1) an audible reading of the first couple pages by the vocally talented East Hill Players.

2) a free email address with stardep.net as the domain name.

Also, if you want to discuss Stardeep with other readers, Candlekeep is hosting a book club for Stardeep, where you can discuss the book with others as you progress through the novel.

Candlekeep Book Club Discussion, Stardeep Chapters 1-6, 7-12, 13-18, 19-24, and 25-29.

Stardeep is part of the Dungeons series, but like all the Dungeons series, it is a stand-alone novel that takes place in and around a dungeon environment.

Though it truly is a stand-alone novel, it turns out Stardeep is a prequel to a novel trilogy pending in 2008, the first book of which is nearly through its first draft; 73,000 out of 90,000 words are complete, but I can't disclose the title or topic quite yet. If you read Stardeep, it's possible you will be able to guess.

Buyer Beware, or, Apple Done Me Wrong (UPDATED: Apple Done Me Right)

UPDATED (see bottom of post)

I have an iPod nano, 4 gigs (Red). I got it in January of this year. About 6 months in, it stopped working. The Tukwila, Southcenter Apple Store here in Washington replaced it under warranty. Great!

Today, the replacement stopped working. The unit was still under the original iPod's year warranty. No problem I thought. But as I learned at the Apple Store today from Josh the manager, the warranty doesn't cover 'corrosion.' He pointed at the slot in the bottom of the iPod and said, "You must have got it wet--see, corrosion. We don't cover it."

Since Josh the manager was the 2nd guy up the chain I talked to at the store, I realized I was out of luck.

I've never dunked the iPod in water, nor do I use it around liquid; I carry this thing around in my jeans pants pocket day in and day out. If it's corroded, it is through normal usage. The fact that the warranty conveniently doesn't cover the issue mostly likely to be the culprit in causing this model to go on the fritz strikes me as slimy business.

Apple, you've let me down. This after I've been such a loyal customer, buying your computers, your web service, and your iPods. I had even been toying with getting an iPhone. Well, f___ that. I'll wait for the gPhone now. I'll pull my old 3rd generation hard-drive based iPod out of storage and replace it's battery.

What I won't do is buy another piece of corrosion-prone crap from you.

Oh yeah, and I'll tell everyone about my experience with your so called 'one year warranty.'

UPDATE: So, I went home, got out a can of pressurized air, and blew out the connection slot on the bottom of my iPod. All the 'corrosion' immediately dispersed; it was pocket lint! Like I said, this thing lives in my pocket. Unlike my old 3rd generation iPod, the slot is on the top, and apparently acts like a collection bowl for stray lint.

So I went back to the Tukwila Apple store, hoping there was not some sort of 'lint exclusion' in the warranty.

Jake, the original tech, and Josh the manager weren't on premises anymore. So I related my story to a new Apple employee. He was taken aback, but didn't have time to check it right then. So I made an appointment for the following morning (this morning). I showed up, and a new tech, Mark, checked out my iPod. He immediately ordered me a new one, paid for by my warranty.

So, I've learned that it wasn't the faceless Apple the corporation that did me wrong. I apologize, Apple, for being so quick to anger.

It was Jake and Josh who did me wrong.

Of course, Jake and Josh are still you're employees, so you're not completely off the hook, Apple, but I'm mollified. Thankfully I decided not to take their refusal as my final answer, and to investigate the 'corrosion' claim on my own. And, thanks to Mark for following through and honoring the warranty my $200 purchase was due.

Wednesday, October 24, 2007

More Whitehouse Climate Censorship

I'm about ready to blow a gasket. Apparently the White House eviscerated a climate report from the CDC to a Senate committee, cutting 10 pages of details on how climate shift will exacerbate disease.

What the hell is going on? Here we sit with southern California burning, and the White House Office of Management and Budget sees fit to chop the teeth out of this report that attempts to warn against potential biological disasters as bad or worse as drought-caused wildfires.

Talk about fiddling while Rome burns.

This, on top of all the previous climate censorship successes perpetrated by the Bush Administration, is beyond the pale.

Friday, October 19, 2007

Teen Read Saturday

Tomorrow I'll be attending an event in Tacoma for Teen Read Week with Stephen Radney-McFarland. We'll talk about being game designers to interested Teen Readers. (http://www.piercec ountylibrary.org/ki ds-teens/teens/teen -read-week.htm). Depending on how many people show up, we might even be able to run a few demo games--but of course, not if there are too many. We're told about 60 teens showed up last year, which sounds like too many to sit down and demo for, by a factor of 10.

--
Previous Halsocan Comments:

Thank you both very much for putting this on. TK had a blast!
Liberty | 10.20.07 - 10:10 pm | #

It was a fun event . Glad we were able to split up the kids and play.
Bruce | 10.21.07 - 3:47 pm | #

Sunday, October 14, 2007

If you have a cat, perhaps you will find this somewhat familiar. I certainly do.

Tuesday, October 2, 2007

Brain-Eating Amoebas and Intelligent Design

As I'm sure many of you have read, brain-eating amoebas enter the body through the nose, whereupon they travel to the brain to feed. Lately, they've killed several people.

Intelligent Design likes to claim that all creatures were created by a benevolent higher entity they call the the "designer" (which is a code word for the Abrahamic God).

Then along come brain-eating amoebas. The mere fact brain-eating amoebas exist disprove the idea of an intelligent designer.

Or, more accurately, brain-eating amoebas disprove the idea of a benign intelligent designer. [cue scary music]

Tuesday, September 25, 2007

Why No UK Pics?


So, I was planning on doing a long report on my UK visit, including pictures. Well, I'm waiting on a few (me in armor!), and truth to tell, this whole upper back injury has somewhat taken the wind out of my sails. But, I still intend on providing a visual tour of my trip in the future. Here's a pic of me in Avebury. See, I do have pictures!

What's In That Cage?

My latest Wizards staff blog summary: What's In That Cage, discussing a tidbit of hobgoblin lore.

Saturday, September 22, 2007

Monday, September 17, 2007

Wizards

Interested in a little teaser information about 4th edition Wizards? I wrote an article about them here.

Saturday, January 1, 2005

Press

Interviews, Reviews, Articles, & Events
Aug 20, 2026   Cypher Unlimited, Monte, Sean, and do a Cypher AMA
Mar 11, 2026    Backerkit Chat, Olivia Ryan interviews panel about Numenera 
                         (I jump in at about 50:40)

Oct 23, 2025     DM Tales, Wes interviews me, Shanna, and Sean about Numenera
Sept 10, 2025   Polygon interviews me about Cypher 2nd Edition
Jun 29, 2025    Geek the F⚡uck Out!, a casual chat with me and Johnny

Dec 17, 2024   Mr. Tarrasque absolutely loves Cypher System Bestiary, specifically the giants
Oct 19, 2024   Old Ways Podcast, Mike & Heather discuss design with me at Gamehole 2024
Oct 09, 2024   50 Years in the Dungeon, Stan! interviews about my 30 years in RPGs
May 26, 2024  Celebrating 50 Years of D&D, Gen Con TV 2E chat and game
May 6, 2024    Regarding my career from TSR to today, One Shot's Tavern interview 
Mar 15, 2024  Apocalypses, Monsters, Dust and Neon, CU folks talk new CS games

Jul 16, 2023    Writing Killing Jar (adventure), Jordan Sorcery interviews me about it
Feb 26, 2023   Impact of D&D on Culture, Genghis Con panel with Luke Gygax

Nov 15, 2022  Roleplayer with a Thousand Faces, Matt Yancik interviews me about RPGs
Oct 05, 2022   Tales from the Tavern, a short interview touching on this and that
Sept 22, 2022  Planebreaker and the Wierd live video discussion hosted by Cypher Unlimited

Nov 10, 2021  Cypher Unlimited, the CU crew, LaTia, and I play a Planebreaker demo
Oct 27, 2021   WebDM Planebreaker interview, Jim and I discuss Path of the Planebreaker
Oct 26, 2021   TechRaptor, article describing Path of the Planebreaker

Nov 10, 2020   Gemstone Shards, Part 2 (see below)
Nov 08, 2020   Gabbin at Lord Peak's Manor, talking everything I've ever written
Nov 03, 2020   Gemstone Shards, talking worldbuilding for RPGs and novels, Part 1
Sept 20, 2020  Arcana of the Ancients charity game, hosted by WebDM
May 19, 2020  Ptolus chat with MCG, with guests Andy Collins and Jessie Decker
Apr  01, 2020  Fireside with Peter Adkison, talking about game history
Mar 14, 2020  Ptolus Chat with MCG, with guest Chris Perkins

Nov 28, 2019 Insights and Inspiration, talking The Stars Are Fire and my new Patreon
Oct 17, 2019  Cypher Unlimited, talking about the creative process and lots more

Oct 30, 2018  Dragon+, joining other creators in remembering a recent character death
Apr 20, 2018  Legacy of Drizzt, reminiscing about Salvatore's Icewind Dale trilogy
Apr 05, 2018  Once and Future Podcast, pulmonary embolism shenanigans and RPGs
Apr 03, 2018  Acquisitions Intoxicated, talking craft brewing and RPG nostalgia

Nov 28, 2017  Nerdarchy, talking RPGs, D&D, Numenera, The Strange, & more
Nov 07, 2017  Dragon Magazine, discussing links between storytelling and RPGs
Oct 22, 2017   Dungeon Master's Block, creating Ruins of wonder and danger
Sep 29, 2017   Kickstarter Live, talking Numenera 2 with the MCG design team
Sep 01, 2017   Cypher Cast Network, talking Numenera 2 with Monte Cook
Jul 07, 2017    Twitch chat, Q&A about Jade Colossus, Myth of the Maker, and more!
Jun 26, 2017   Boards & Swords, casual talk about The Strange and Myth of the Maker
May 04, 2017 Flying a Drone, where I talk about fun stuff other than writing
Apr 28, 2017  Dragon Magazine, where I'm interviewed about the Sunless Citadel
Apr 28, 2017  Cypher Cast Network, talking Cypher System and Myth of the Maker
Apr 10, 2017  Dungeon Crawlers Radio, talking Myth of the Maker and The Strange
Apr 06, 2017  Forgotten Realms Archive Forgotten Realms Archieve live AMA
Mar 06, 2017 The More You Nerd podcast interviews me about A Strange Box
Feb 22, 2017  EN World, interview by Abstruse about A Strange Box

Dec 2, 2016    The Tome Show, Rob Heinsoo and I talk worldbuilding
Jun 28, 2016   Gods of the Fall Questions Answered, for a subset of Q&A 
Mar 24, 2016  Geek & Sundry; how Monte and I survied 80's Satanic Panic
Mar 24, 2016  Modifier; Meghan and I talk about the Cypher System and The Strange
Mar 19, 2016  Metagamers Anonymous; talking Cypher System, Numenera &  The Strange RPG
Mar 1, 2016    EN WORLD AMA (Ask Me Anything)--and I answer

Nov 15, 2015  Lucca Comics & Games, I talk The Strange RPG at Italy's premiere game con!
Aug 24, 2015  RgpGamerDad, Gen Con 2015 and The Strange RPG
Aug 6, 2015    Plot Points, How I Stopped Worrying And Learned To Love The Strange
Jul 30, 2015    Plot Points, Satanic Panic!
Feb 13, 2015,  DYVERS Book Shelf, review of my novel Oath of Nerull
Jan 29, 2015,  Plano de Fuga, Brazilian "planet of fun" interview!

Nov 19, 2014  Nós do Sarjeta, Brazilian video game blog interviews me
Oct 12, 2014   RPG Noticias, Brazilian blog interviews me about RPGS
Aug 04, 2014  Automatonera, "Capsule review of The Strange"
Jun 18, 2014   GM Intrusions, podcast interview where I wax poetic about The Strange
May 27, 2014 Ares Magazine, "Interview with author and game designer Bruce Cordell"
Apr 26, 2014  Translating The Strange Ep4, Announcements and Buzz for The Strange
Feb 21, 2014  iO9 article, "Numenera Bestiary Unleashes Bizarre Beasts"
Jan 31, 2014   Translating The Strange Ep2, playtesting The Strange
Jan 26, 2014   D&D's 40th Birthday, by Kobold Quarterly

Nov 15, 2013  Metagamers Anonymous Ep 15; my past, present, and future
Nov 14, 2013  Translating The Strange Ep 1; what's up with The Strange?
Nov 09, 2013  Why The Strange is Really Strange; Living Dice treats The Strange.
Nov 08, 2013  Charm of Making Strange Worlds; Kill Screen Daily on The Strange.
Oct 04, 2013   You All Meet In A Tavern Ep 1; Torah, John Kovalic, and Darryl Mott talk games
Oct 01, 2013   Reddit AMA (Ask Me Anything) with Monte Cook and Shanna Germain
Sep 30, 2013   D&D, Psionics, Tentacles & Numenera; EN World interview by Morrus
Sep 09, 2013   The DNA of Numenera; Transmissions 9th World podcast interview
Sep 03, 2013   Dawn of the Far Realm to the Ninth World; Battlegrounds interview
Jul 20, 2013     7 Questions With Bruce Cordell; Evil Tide adventure path and other topics
Jan 31, 2013     WDG Author Hangout; John Ward and I talk Sword of the Gods

Oct 31, 2012    Monsters are People Too; I comment on research related to D&D
Oct 1, 2012      The Goblin Beat (Crimson Bastards) talk with me about my novels
Jul 02, 2012     2d6.org asks me about my game design and novels
Jul 27, 2012     Tome Show Book Club interviews me about Spinner of Lies

Dec 29, 2011   Sci Fi & Fantasy Twitter Interview, at Grasping for the Winds
Aug 25, 2011   I talk Sword of the Gods and writing, GMS Magazine Podcast
Mar 28, 2011   Perennial Author (me!) by Writing Insight
Apr 26, 2011   How To DM Evil Players, Iron GM (podcast)
Jan 12, 2011    On the intersection of writing and martial arts by Booklife.com

Sep 23, 2010   Turning the Key, de Bie interviews me about the Key of Stars

Jul 02, 2009     The Simple (Yet Epic) Elegance of Bruce Cordell, by Kobold Quarterly
Oct 20, 2009    Podcast: My Start in D&D + Far Realm, by Open Design
May 26, 2009   Sharing a World Part 1 with Paul Kemp, by Fantasy Book Critic

Apr 11, 2008    Rich Baker and I Preview the 4E Realms
Nov 26, 2008   Regarding Dragons  I talk about Draconomicon I and chromatic dragons
Dec 09, 2008   Writing Life: Bruce R. Cordell on Plague of Spells 


Nov 16, 2007   Stardeep, Character Flaws, and Ideology By Grasping for the Wind
Apr 09, 2007   YMHTS PODCAST interview; I talk about game design in general

Oct 06, 2006    Wizards interview about Expedition to Castle Ravenloft
Oct 03, 2006    Ravenloft PODCAST: James Wyatt and I talk Ravenloft
Apr 03, 2006   Wizards interview about Complete Psionic: A Player's Guide to mind stuff

Jul 01, 2005     Weapons of Legacy, I talk about designing this 3rd Edition game book.

Oct 10, 2004    Wizards interview about Libris Mortis: Book of the Undead
Sep 15, 2004    The Sunless Citadel (first 3E D&D Adventure)
Jul 2, 2004        Planar Handbook (a player's guide to adventuring in alternate realities)
Apr 09, 2004    Expanded Psionics Handbook (updated rules for psionics)

Oct 24, 2003    Underdark (the subterranean lands where dark elves dwell)

Mar 02, 2002   Bastion of Broken Souls (talking high-level adventure for 3rd Edition)

Mar 09, 2001   More Psionic Monsters (Excerpt of the first psionics rules for 3rd Edition)

Jan 01, 2000    Seven Dead (Planewalker) [scroll to bottom] about my design of the Illithiad

Malhavoc Press Interviews (apparently defunct links as of this writing)
Formative Gaming (as it relates to the psionics adventure If Thoughts Could Kill)
Monte, Sean, I Talk (as relates to Mindscapes)
When The Sky Falls (sourcebook for fantasy meteorite strike)
Mindscapes Chat (my d20 psionics sourcebook)
A Talk with Me (memories of working at TSR in the 90s)